A 360 agency, on a platform · built for the mission economy
One interview.Forty clips.Numbers for the board.
Record it Tuesday. StoryOS mines it, cuts it, captions it, and publishes the set. Ninety days later every view traces back to the story that earned it.
- Tuesday41-min interview
- Wednesday40 captioned clips
- All quarter1 campaign · 6 stories
- 90 days laterEvery view traced to the story
Illustrative example

Good Miami Project · Photography
One shoot, every frame findable
A morning of photography at the garden. Every frame arrived described, shot-typed, and tagged — searchable in their library the same day, with nobody renaming a file.
See the work →Mission organizations we work with
The friction
Your oldest story has been waiting over four months.
Footage sits on a drive while the moment passes and the appeal goes out without it. StoryOS counts what's waiting and tells you what needs you next.
A real Org Home on day nine. Every other tool would have shown four green checkmarks.
The platform
A studio has six rooms. So does this.
Six jobs your team is already doing by hand, across seven tools. Here they are in one place, in the order a story moves through them.
Plan
Slate the quarter and write the questions.
Story Plan, StoryMine, StoryGraphInterview
Record in the browser, against the plan.
Interview Room, Podcast, CrewProduce
Book the day and brief the crew.
Projects, Productions, SchedulingEdit
Plan the cut, score it, then export it.
Storyboard, Clips, Edit Room, ReviewsDistribute
Schedule the whole set everywhere at once.
Content Calendar, ChannelsProve
See what each story actually moved.
Performance, Impact
The storyboard
Your cut, scored before anyone exports it.
Every beat timed to the source footage. Pick a feel, reorder by hand, then send it to the Edit Room or export editorial XML to your own editor.

Exit one · your editor
Take the board to your NLE.
Export editorial XML with every beat timed and every clip resolved through Shade. Your editor opens it in Premiere, Resolve, or Final Cut and cuts the way they always have.
Exit two · the system
Or send it to the Edit Room.
Cue assembles the cut, then hands you the transcript. Cross a sentence out of the words and the video gets shorter. Channels are chosen up front, so one cut is built for wide, vertical, and square at once.
Your library, on Shade
Every file explains itself the moment it lands.
Point StoryOS at a drive and it scans, syncs, and reads everything on it. Your archive becomes searchable without anyone renaming a single file.
On ingest, automatically
Described, shot-typed, tagged
One sentence on what happens in the clip. Wide, medium, close-up, tracking, POV, or drone. Five descriptive tags. Every file, no one typing.
Read from the file itself
Camera, lens, codec, GPS
Make, model, lens, focal length, aperture, ISO, frame rate, codec, duration — and where it was shot. Find every drone shot from that one morning in seconds.
Rides with the asset
Approvals and edit state
Approved, in review, or rejected. Color graded, edited, needs revision. Used in the final cut or not. Transcripts and comments attached to the clip, not to an email.

The closed loop
Stories become campaigns. Campaigns become gifts.
A story owns its footage, clips, consent, and posts. A campaign points a set of stories at one goal. The last two steps — stamping the appeal and crediting the gift — are in build now.
One story owns everything it made.
- Interview
- Transcript
- Consent
- Clips
- Posts
- Reviews
Point a set of stories at one goal
Audiences, channels, and a schedule.
Stamped into your donor CRM
Each appeal credits exactly one story.
In buildDollars sum back to the story
No gift counted twice.
In build↺And the loop closes — what raised money shapes next quarter's slate.
The Real People Standard
Every frame is someone who said yes.
Footage you own
Every frame traces to something your organization shot or licensed. Synthetic imagery has no place in mission storytelling.
Consent on record
A signed release rides with every clip. You can always name where a moment came from and who approved its use.
A person signs off
Software drafts. Someone on your team approves before anything reaches a donor, a board, or an audience.
Day one
Day one is one interview.
Studio setup walks you through it. Then you send it on — about three more voices tell the whole story, and a donor is a great first ask.
Bring us your footage.
Twenty minutes. We review your channel and what you've already shot, and you leave with a plan — whether or not you ever buy anything.
Book a story audit